Pangenre
Role-playing Games, Wargames, Party Games, Fiction

Pangenre, LLC, is a cooperative effort of three writers and game designers who, between them, have over a hundred years gaming experience. Our mission is to create and publish games we want to play, write and publish stories we want to read, and share those visions and dreams with our audience.

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News & Events

March 25, 2013
Vegas Apocalypse: The Crash

Pangenre RPG 2nd Edition Player's Guide

"Special BETA Program!"

In the coming months, Pangenre will be sunsetting our 1st Edition RPG Rules and replacing them with our 2nd Edition. However, the completion date for the launch of ALL of the planned volumes is months away. So, we are making Pre-release BETA versions available (with BETA meaning that they are near-complete and fully playable).

Our BETA program has special pricing. You can either buy the 1st Edition for the new, low price of $5.00 USD (See the Bundle Page!) and receive access to the 2nd Edition Player's Guide for free now, or you can pick up the 2nd Edition alone for the special BETA price of only $3.00 USD. Either way, you will get the full 2nd Edition version when it is completed.

NOTE: If you DO NOT currently own the Pangenre RPG Core Rules (First Edition), this product is also available in a bundle with that rulebook. Owning both will give you the second edition rules set and the supplementary information such as equipment data that is not in the 2E Player's Guide. The two editions are 95% compatible, and 99% so with regards to such things as equipment data.

 

January 1, 2013
Vegas Apocalypse: The Crash

Vegas Apocalypse: The Crash™
a novel by
Frederick Noble with John Douglas Powers

"It's the Apocalypse, baby! Just enjoy it."

Seven years after the Crash, the former metropolis of Las Vegas has become a battleground where desperate factions struggle amid the ruins. Clown-faced barbarians prowl the streets. Religious zealots fight to take total control of the populace. The rest of the locals struggle to survive. The only law is that of the gun.

When AJ Smith fled the rapidly deteriorating Los Angeles, she had hoped for a new life in Denver, but fate landed her in the middle of the anarchic and hostile hell that was Las Vegas. Her police training, medical skills, and humanity will be put to the test. Can she save the city, or will it destroy her?

 

February 1, 2012
A Conspiracy of Dreamers Campaign Supplement

Pangenre Role-Playing Game:
A Conspiracy of Dreamers

A technological renaissance is sweeping the globe. Who (or what) is responsible?

A campaign module and rule supplement for the Pangenre RPG System (the adventures are adaptable to other systems). Includes new system rules for Quirks and Notoriety.

 

July 12, 2011 (Updated 15 October 2011)
Camp Drunkalot Board Game

Pangenre Role-Playing Game: Robots

Androids, Cyborgs, and Robots, Oh My!

Pangenre RPG Robots adds simple rules for creating robots within the Pangenre RPG System for use either as NPCs or as characters.

 

March 8, 2011
Camp Drunkalot Board Game

Camp Drunkalot Board Game

Enjoy all the discomforts of life outdoors in the comfort of your own home.

Campfires! Hot dogs! Smores! Bugs! And, of course, the occasional cold beverage. Stay drunk enough to overcome camping's crazy challenges - from angry bees to skinny dipping - but not so drunk that you can't set up the tent and fix dinner.

March 7, 2011
Pagenre Role-Playing Game Magic

Pangenre Role-Playing Game: Magic

The Pangenre RPG Magic rules are now available for Print-on-Demand. The 332 page book adds a two-tiered supernatural rule system that allows GMs to run campaigns of both low and high-intensity magical powers. From sci-fi psychic powers to high-fantasy wizardry, the supplement builds on the Pangenre RPG Core Rules.

February 10, 2011
Pangenre RPG Core Rules

Pangenre Role-Playing Game: Core Rules

Our Pangenre RPG Core Rules are now available for purchase through Print-on-Demand. The 440 page rulebook gives you information to run historical, modern, or science-fiction role-playing games.

December 25, 2010

The Great Outback

A science-fiction story and campaign background.

It's 2810, and the crew of a small courier ship try to earn a living.

The Great Outback is Pangenre's second fiction release, following behind Vegas Apocalypse. Read it for the fun of it or use it to start or enhance an SF campaign.

From Mud to Silver: Horror in the Old WestDecember 1, 2010

Pangenre Role-Playing Game:
From Mud to Silver: Horror in the Old West

Cowboys and Indians and Ghouls in the lost town of Muddy Gulch!

It's 1875 along the Arizona-New Mexico-Mexico border. The town of Muddy Gulch is in trouble. The local silver mine is running dry, threatening to make Muddy Gulch into a ghost town.

The stage coach line has been robbed three weeks straight. People are going missing. Are the local Apache tribes responsible? Bandit gangs?

Or is it something more sinister...?

Buy it now, or pick it up as part of a bundle that includes the core rules and magic supplement.

October 15, 2010

The Second World War

The first errata update has been applied, bringing it to version 1.10. It can be downloaded from the OneBookshelf Web site where you purchased your copy.

Under Development

Pangenre RPG Adventures and Campaigns - With settings ranging from the orbiting cities and alien planets of Science-Fiction to the ruined cities and scorching sands of The Apocalypse, we've got a lot of content in the works.