Pangenre
Role-playing Games, Wargames, Party Games, Fiction

Pangenre, LLC, is a cooperative effort of three writers and game designers who, between them, have over a hundred years gaming experience. Our mission is to create and publish games we want to play, write and publish stories we want to read, and share those visions and dreams with our audience.

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News & Events

October 15, 2011
A Conspiracy of Dreamers Campaign Supplement

Pangenre Role-Playing Game:
A Conspiracy of Dreamers

A technological renaissance is sweeping the globe. Who (or what) is responsible?

A campaign module and rule supplment for the Pangenre RPG System (the adventures are adaptable to other systems). Includes new system rules for Quirks and Notoriety.

Coming in Q4 2011!

 

July 12, 2011 (Updated 15 October 2011)
Camp Drunkalot Board Game

Pangenre Role-Playing Game: Robots

Androids, Cyborgs, and Robots, Oh My!

Pangenre RPG Robots adds simple rules for creating robots within the Pangenre RPG System for use either as NPCs or as characters.

Now available in a B&W Print-on-Demand book!

 

March 8, 2011
Camp Drunkalot Board Game

Camp Drunkalot Board Game

Enjoy all the discomforts of life outdoors in the comfort of your own home.

Campfires! Hot dogs! Smores! Bugs! And, of course, the occasional cold beverage. Stay drunk enough to overcome camping's crazy challenges - from angry bees to skinny dipping - but not so drunk that you can't set up the tent and fix dinner.

March 7, 2011
Pagenre Role-Playing Game Magic

Pangenre Role-Playing Game: Magic

The Pangenre RPG Magic rules are now available for Print-on-Demand. The 332 page book adds a two-tiered supernatural rule system that allows GMs to run campaigns of both low and high-intensity magical powers. From sci-fi psychic powers to high-fantasy wizardry, the supplement builds on the Pangenre RPG Core Rules.

February 10, 2011
Pangenre RPG Core Rules

Pangenre Role-Playing Game: Core Rules

Our Pangenre RPG Core Rules are now available for purchase through Print-on-Demand. The 440 page rulebook gives you information to run historical, modern, or science-fiction role-playing games.

December 25, 2010

The Great Outback

A science-fiction story and campaign background.

It's 2810, and the crew of a small courier ship try to earn a living.

The Great Outback is Pangenre's second fiction release, following behind Vegas Apocalypse. Read it for the fun of it or use it to start or enhance an SF campaign.

From Mud to Silver: Horror in the Old WestDecember 1, 2010

Pangenre Role-Playing Game:
From Mud to Silver: Horror in the Old West

Cowboys and Indians and Ghouls in the lost town of Muddy Gulch!

It's 1875 along the Arizona-New Mexico-Mexico border. The town of Muddy Gulch is in trouble. The local silver mine is running dry, threatening to make Muddy Gulch into a ghost town.

The stage coach line has been robbed three weeks straight. People are going missing. Are the local Apache tribes responsible? Bandit gangs?

Or is it something more sinister...?

Buy it now, or pick it up as part of a bundle that includes the core rules and magic supplement.

November 7, 2010

Pangenre Discussion Forums

Up and running! Post comments, questions, and more!

October 25, 2010

Vegas Apocalypse: After the Crash

Check out the new, serialized blog written and created by Frederick Noble and taken from the logs of a real Pangenre RPG campaign. It will eventually be released as a campaign supplement for Pangenre or other RPG systems. Other free story content based on our RPG campaign settings are in the works.

October 15, 2010

The Second World War

The first errata update has been applied, bringing it to version 1.10. It can be downloaded from the OneBookshelf Web site where you purchased your copy.

Under Development

Pangenre RPG Adventures and Campaigns - With settings ranging from the orbiting cities and alien planets of Science-Fiction to the ruined cities and scorching sands of The Apocalypse, we've got a lot of content in the works.